Observer
No. Enc.: 1d2 (1d3+1)
Alignment: Neutral
Movement: 120' (40')
Armor Class: 5
Hit Dice: 8
Attacks: 1
Damage: by weapon
Save: L8
Morale: 9
Hoard Class: III, IV, IX, XXI
XP: 4060
Observers are alien humanoids from some other strange dimension. They appear to be visiting Earth to perform scientific and behavioral experiments on any seemingly random various lifeform that may pique their interest.
Often they will simply appear via teleport and silently watch events unfolding before them.
At other times they will use their empathy mutation to manipulate emotions to instigate fights or other situations they find interesting.
If two or more observers are encountered, they may attempt to possess other lifeforms bodies from a hidden location while using their damage turning mutation simultaneously.
They will then join in combat using the possessed bodies, testing their physical capabilities and limits, but always relinquishing control before death.
Observers rarely communicate with what they consider to be lesser beings. If they do, they never speak, preferring to use their neural telepathy instead.
Mutations: Damage Turning (Only during Possession use), Empathy, Force Screen, Neural Telepathy, Plane Shift, Possession, Teleport
These are very cool.
ReplyDeleteIn a previous fantasy campaign, I had a strange monastic order of hooded priests who had similar behavior...if I ever run this setting again, said priests will actually be these guys.
I also think they need to be in my next MuFu one-shot. :)