These character details are mainly meant to be used as plot hooks or complicatins for the characters.
If you are using a skill system they might also provide a bonus in appropriate situations or influence reactions from NPCs.
Because of the background of Danger Quest, the details are geared toward more modern century characters. With a little imagination they can be adapted to any genre.
Basically, here's how it works: Roll twice on each table. After that, choose one of the two details you rolled from each category. It's got some randomness and some choices.
For example: I roll twice on each table.
Background = 42 Military Brat or 71 Fish Out Of Water
Motivation = 18 Explorer or 73 Responsibility
Secret = 28 Addiction or 57 Deadly Disease
Training = 14 Inventor or 66 Burglar
Now I choose one of those details from each category to create a basic background for my character.
Fish Out Of Water - He grew up in a port town and spent alot of time fishing, swimming, boating.
Explorer - He likes to travel and see new places, meet different people.
Addiction - He likes to knock back a pint and won't pass up an oppurtunity to carouse.
Burglar - He's been known to sneak around and steal stuff.
Because of the class systems used in most games, training could be tricky. It could be considered a previous occupation or it might influence class choice if possible.
|Skill List from Masque of the Red Death.|
Still trying to find a way to use this.
I thought these tables would look cool scanned from my earlier printed documents, but I may have to retype them at a later date.